We have a fantastic opportunity for Technical Artist interns to join our team.
In this role, you will be expected to champion art quality and help to create a visually stunning open-world game environment in collaboration with our multi-disciplined development teams
Comfortable working between 3d authoring packages (Max/Maya/Blender, Substance Painter, Houdini) and Unreal.
Experience with Unreal 4 or 5.
Strong, proactive verbal and written communication skills.
Be able to receive and provide critique at a professional level.
Desire to work on new, AAA IP.
Excellent knowledge of modern art content pipelines including Maya, Substance Designer and Substance Painter.
In-depth knowledge of PBR workflows.
Experience with Unreal Engine 4 and Blueprint Scripting.
Experience with Houdini
Good Python knowledge.
Knowledge of modern VFX workflows with Niagara and/or Houdini.
Good knowledge of physical based lighting.
What do we offer you?
We offer a more than competitive compensation for the internship
Getting to work in an amazing AAA team
Mentoring and support to help make the jump from university to a successful career in the games industry
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