Art

Rigger

Breda, North Brabant
Work Type: Full Time

We are looking for Riggers (at all levels) to work as part of our development team making AAA games in Unreal Engine by building and maintaining high-quality, high-performance animation rigs.  

 

You must be able to work closely with individuals in the other development disciplines to create and maintain high-quality, high-performance animation rigs for the characters to deliver a rewarding player experience. 

 

Responsibilities

  • Build and maintain high-quality, high-performance animation rigs.

  • Expand upon the current rigging system with new features and modules.

  • Work closely with Modelers and Animators to ensure all disciplines are getting what they need.

  • Develop tools to support Animation.

  • Document system and advocate best practices.

 

Qualifications

  • Solid understanding of anatomy and kinematics.

  • Ability and interest in rigging biomorphics and mechanics.

  • Solid understanding of animation pipelines.

  • Ability to develop animation tools to support rigs.

  • Ability to work collaboratively with technical and creative team members.

  • Excellent communication and time management skills.

  • Self-sufficient, independent, and proactive.

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